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3D Animator

Unreal Source #freelance-jobs

RemoteremotePosted 2 months ago

// REQUIRED SKILLS

unreal3dblendermayaar
// JOB DESCRIPTION

**Responsibilities**

We are currently working on an MMORPG inside UE5.7.

Currently we are using a lot of animations from different animation packs, we need an animator to fix/edit some animations to fit the game, and create some missing animations for some packs.

Currently each weapon has

Edit and fix animations from different animation packs

Ensure animation consistency across multiple sources

Create high-quality character animations (idle, walk, run, jump, attack, etc.)

Work on animation blending, state machines, and montages in Unreal Engine

Collaborate with the team to match game art style and gameplay needs

Provide feedback on rigs, character movement, and animation flow

Deliver animations in required formats (UE5-ready & Source files)

**Qualifications**

Requirements

Strong experience in 3D animation (3ds Max, Maya, Blender, etc.)

Unreal Engine experience (Animation Blueprint, State Machines, Montages)

Portfolio showing game-ready character animations

Ability to work with a game pipeline and meet deadlines Good communication and teamwork skills

Basic understanding of game animation requirements (root motion, IK, etc.)

Please dont spam my dm, just fill the form below.

More info is there.

**How to Apply**

https://docs.google.com/forms/d/e/1FAIpQLScOr-7XhoiXNCkSvhQd63-4gLdWZRhG_VBLDzA-45_1EnaOzQ/viewform?usp=publish-editor

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