3D Animator
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
We are currently working on an MMORPG inside UE5.7.
Currently we are using a lot of animations from different animation packs, we need an animator to fix/edit some animations to fit the game, and create some missing animations for some packs.
Currently each weapon has
Edit and fix animations from different animation packs
Ensure animation consistency across multiple sources
Create high-quality character animations (idle, walk, run, jump, attack, etc.)
Work on animation blending, state machines, and montages in Unreal Engine
Collaborate with the team to match game art style and gameplay needs
Provide feedback on rigs, character movement, and animation flow
Deliver animations in required formats (UE5-ready & Source files)
**Qualifications**
Requirements
Strong experience in 3D animation (3ds Max, Maya, Blender, etc.)
Unreal Engine experience (Animation Blueprint, State Machines, Montages)
Portfolio showing game-ready character animations
Ability to work with a game pipeline and meet deadlines Good communication and teamwork skills
Basic understanding of game animation requirements (root motion, IK, etc.)
Please dont spam my dm, just fill the form below.
More info is there.
**How to Apply**
https://docs.google.com/forms/d/e/1FAIpQLScOr-7XhoiXNCkSvhQd63-4gLdWZRhG_VBLDzA-45_1EnaOzQ/viewform?usp=publish-editor