3D Artist (Stylized Hand-Painted Characters)
Ludum Elite
// REQUIRED SKILLS
**Responsibilities**
We're looking for a talented 3D Artist who enjoys bringing charming stylized characters to life through hand-painted textures and clean, game-ready assets.
Responsibilities include:
Create hand-painted textures for stylized 3D character models
Texture and polish existing character sculpts while maintaining a consistent art style
Collaborate closely with the art and design teams to refine the visual direction of characters
Ensure assets are optimized and game-ready for Unreal Engine 5
Help establish and maintain a cohesive stylized art pipeline
Iterate on assets based on feedback while meeting production deadlines
Contribute ideas that enhance the personality and readability of characters
**Qualifications**
Qualifications
Strong portfolio demonstrating stylized 3D artwork and hand-painted texturing
Experience with tools such as Blender, Maya, 3ds Max, ZBrush, and Substance Painter (or equivalent)
Excellent understanding of color, shape language, and stylized character design
Experience creating clean UVs and efficient texture layouts
Ability to work independently and communicate clearly in a remote environment
Understanding of real-time game asset creation and optimization
Familiarity with PBR and hand-painted workflows
Nice to Have:
Experience working in Unreal Engine 5
Passion for cute, expressive, and memorable character designs
We're primarily looking for someone who genuinely enjoys creating appealing stylized characters with personality. Technical ability is important, but we're equally interested in artists with a strong eye for colour, shape, and craftsmanship who care about making characters feel memorable and full of life.
**How to Apply**
Send your CV and portfolio to contact@ludumelite.com
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Application deadline: November 22, 2026