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3D Artist (Stylized Hand-Painted Characters)

Ludum Elite

Remote (EU Preferred)remotePosted 1 month ago

// REQUIRED SKILLS

unreal3dblendermayazbrusharremote
// JOB DESCRIPTION

**Responsibilities**

We're looking for a talented 3D Artist who enjoys bringing charming stylized characters to life through hand-painted textures and clean, game-ready assets.

Responsibilities include:

Create hand-painted textures for stylized 3D character models

Texture and polish existing character sculpts while maintaining a consistent art style

Collaborate closely with the art and design teams to refine the visual direction of characters

Ensure assets are optimized and game-ready for Unreal Engine 5

Help establish and maintain a cohesive stylized art pipeline

Iterate on assets based on feedback while meeting production deadlines

Contribute ideas that enhance the personality and readability of characters

**Qualifications**

Qualifications

Strong portfolio demonstrating stylized 3D artwork and hand-painted texturing

Experience with tools such as Blender, Maya, 3ds Max, ZBrush, and Substance Painter (or equivalent)

Excellent understanding of color, shape language, and stylized character design

Experience creating clean UVs and efficient texture layouts

Ability to work independently and communicate clearly in a remote environment

Understanding of real-time game asset creation and optimization

Familiarity with PBR and hand-painted workflows

Nice to Have:

Experience working in Unreal Engine 5

Passion for cute, expressive, and memorable character designs

We're primarily looking for someone who genuinely enjoys creating appealing stylized characters with personality. Technical ability is important, but we're equally interested in artists with a strong eye for colour, shape, and craftsmanship who care about making characters feel memorable and full of life.

**How to Apply**

Send your CV and portfolio to contact@ludumelite.com

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Application deadline: November 22, 2026

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