HOMEJOBSANIMATOR (BLUEPRINTS)
BACK TO ALL JOBS
RARENEWprogramming

Animator (Blueprints)

Unreal Source #freelance-jobs

Los AngelesremotePosted 17 hours ago

// REQUIRED SKILLS

unreal
// JOB DESCRIPTION

**Responsibilities**

● Implement animation logic in Unreal Engine using Blueprints (Anim BPs, state machines, blend spaces, locomotion, gameplay tags, emotional states, collision, ragdoll physics).

● Integrate animation with gameplay systems, AI triggers, and cinematic moments.

● Support procedural and systemic animation (reactions, idles, interruptions).

● Collaborate closely with design and engineering to keep animation expressive but scalable.

**Qualifications**

● Strong Unreal Engine animation blueprint experience.

● Solid understanding of animation systems, timing, and performance.

● Comfortable debugging complex Blueprint logic.

● Bonus: experience with Control Rig or runtime animation systems.

**How to Apply**

Send a short intro, portfolio or demo reel, and relevant experience to matthew@kost.ai with the subject line: “Fermata – [Role Title]”

Ready to Apply?

LOGIN TO APPLY