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RARENEWprogramming

Animator Wanted for Indie 1st-Person Dungeon Crawler

Unreal Source #rev-share-jobs

Remote WorkremotePosted 17 hours ago

// REQUIRED SKILLS

unreal3darfull-time
// JOB DESCRIPTION

**Responsibilities**

First-person combat animations (attacks, blocks, casting, reactions)

Enemy behavior animations (melee, ranged, casting, idle, patrol)

**Qualifications**

Team: We’re currently 2 of 3 core members: A full-time Unreal developer building gameplay systems, combat, and animation pipeline A 3D artist creating weapons, armor, and props, with a background in computer science We’re now looking for our third core member: a dedicated animator who can bring the game’s combat and world to life.

I’m looking for an intermediate-level animator to join as a core team member. You’ll be responsible for creating first-person and enemy animations — from combat swings and hits to ambient idles and movement loops. I’ll handle everything else (rigging, implementation, retargeting, etc.), so you can focus purely on producing great animations.

**How to Apply**

🔗 DM me with your reel or portfolio

Ready to Apply?

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