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Any Role - Indie MILSIM/Extraction Shooter

Unreal Source #salary-jobs

Remote - NA BasedremotePosted 10 days ago

// REQUIRED SKILLS

pcar
// JOB DESCRIPTION

**Responsibilities**

Looking to hire long term team members for our upcoming extraction shooter (mainly a Technical Artist and a Technical Animator). Game is somewhat developed, just looking to hire more talent to expedite development.

**Qualifications**

Fluent in English.

I heavily prefer if you have experience working in this genre already. (MILSIM/Extraction Shooter)

You must be competent with the UE5 workflow.

Must have be capable/willing to work on average more than 20 hours a week.

**How to Apply**

DM me, show me work you've done

Ready to Apply?

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