Artist: Environment
Rockstar Games
// REQUIRED SKILLS
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Environment Artist with a passion for game development.
This is a full-time, in-office position based out of Rockstar’s development studio in Andover, MA.
WHAT WE DO
- The Rockstar Games Environment Art Team creates visual storytelling through the creation of fully realized environments.
- We shape the environments and assets that bring the player experience to life.
RESPONSIBILITIES
- Build and map a wide range of realistic 3D art that is used to enrich in-game environments.
- Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.).
- Work across a wide range of styles and visual targets while maintaining Rockstar’s artistic standards.
- Communicate timelines effectively and proactively seek and apply feedback from leads and directors.
- Participate in R&D and problem solving to find artistic solutions to technical problems.
- Stay informed on the latest technology related to 3D art development.
REQUIREMENTS
- 3+ years of experience as a 3D Artist within gaming or similar industry.
- Excellent 3D environment art creation skills and all-around artistic expertise and flair.
- Eagerness to learn new workflows and software tools.
- Ability to work with a high degree of self-direction and motivation.
- Experience with Houdini and a working knowledge of VEX.
- Outstanding communication and interpersonal skills.
- Ability to think creatively and develop innovative solutions to complex problems.
- Demonstrated ability to prioritize tasks in a dynamic, milestone-driven environment.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
- An understanding of physically based materials.
- Experience with DCCs like 3ds Max, Adobe Photoshop, or Substance Designer.
- Experience with real-time game engines and to…
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Application deadline: August 4, 2026