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RARENEWprogramming

Attenuate

Unreal Source #hire-a-studio

RemoteremotePosted 17 hours ago

// REQUIRED SKILLS

unrealc++mobilepcconsolevrarfmodwwise
// JOB DESCRIPTION

https://attenuate.eu

**Services**

Technical Audio Outsourcing studio based in Belgium.

We do everything audio related, Indie to AAA.

What we do:

🔹 Sound Design: SFX for creatures, UI, environments, weapons, vehicles, interactions, cinematics...

🔹 Dynamic Audio Systems: MetaSounds graphs, Soundcues, modular systems, procedural audio, adaptive mixing...

🔹 Music & Adaptive Music: custom OSTs, layered/interactive systems, transitions...

🔹 Voice-Over: casting, directing, cleanup, processing, integration...

🔹 Foley & Field Recording: bespoke recording sessions for props, movement, atmos...

🔹 Technical Implementation: Unreal Blueprints, C++ hooks, audio optimization, concurrency logic, occlusion, reverb zones, attenuation, performance passes...

🔹 Consultancy: pipeline setup, audio direction, profiling/fixes, engine audio workflow support...

Platforms: PC / Console / VR / XR / Mobile

Tools: MetaSounds, Wwise, FMOD, Steam Audio, Reaper, Ableton, FL, JUCE...

**Contact**

info@attenuate.eu

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