Attenuate
Unreal Source #hire-a-studio
// REQUIRED SKILLS
https://attenuate.eu
**Services**
Technical Audio Outsourcing studio based in Belgium.
We do everything audio related, Indie to AAA.
What we do:
🔹 Sound Design: SFX for creatures, UI, environments, weapons, vehicles, interactions, cinematics...
🔹 Dynamic Audio Systems: MetaSounds graphs, Soundcues, modular systems, procedural audio, adaptive mixing...
🔹 Music & Adaptive Music: custom OSTs, layered/interactive systems, transitions...
🔹 Voice-Over: casting, directing, cleanup, processing, integration...
🔹 Foley & Field Recording: bespoke recording sessions for props, movement, atmos...
🔹 Technical Implementation: Unreal Blueprints, C++ hooks, audio optimization, concurrency logic, occlusion, reverb zones, attenuation, performance passes...
🔹 Consultancy: pipeline setup, audio direction, profiling/fixes, engine audio workflow support...
Platforms: PC / Console / VR / XR / Mobile
Tools: MetaSounds, Wwise, FMOD, Steam Audio, Reaper, Ableton, FL, JUCE...
**Contact**
info@attenuate.eu