Belmont Avenue Studios -- Environmental Artist
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
We need an environment artist to build the first playable neighborhood: a dense, atmospheric block of mid-century urban America. Social clubs, walk-up apartments, corner delis, back alleys, fire escapes, storefronts with awnings, a pawn shop on the corner. Think Little Italy, East Harlem, South Philadelphia — the neighborhoods where the mob actually lived.
**Qualifications**
Strong UE5 environment portfolio (shipped or personal projects)
Experience with isometric or top-down camera optimization (rooftops, streets, alleys need to read well from above)
Understanding of modular environment workflows
Ability to nail a specific period aesthetic — this isn't generic sci-fi, it's real American neighborhoods from real decades
Bonus: experience with Nanite, Lumen, or UE5 World Partition
**How to Apply**
DM me
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