HOMEJOBSCHARACTER CLOTHING & EQUIPMENT 3D ARTIST
BACK TO ALL JOBS
RAREprogramming

Character Clothing & Equipment 3D Artist

Unreal Source #freelance-jobs

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unreal3dblendermayaarcontract
// JOB DESCRIPTION

**Responsibilities**

We're currently developing Responding, an open-world emergency services simulator built in Unreal Engine 5, set in a New York-inspired environment.

The project is already live on Steam and focuses heavily on systemic simulation.

We're looking for a Character Clothing & Equipment 3D Artist to help modernize and expand our uniforms, tactical equipment, and wearable assets while establishing scalable workflows for future content.

You'll be working on systems such as:

  • Creating high-quality, game-ready character clothing and equipment.
  • Building modular uniforms that support multiple body types.
  • Optimizing UV layouts and shared texture workflows.
  • Creating scalable clothing pipelines for future content.
  • Collaborating with animation and gameplay teams to ensure high-quality deformation.
  • Producing assets optimized for Unreal Engine 5
  • Our goal is to build a highly modular clothing system that allows us to efficiently create and expand uniforms across multiple emergency service departments.

    **Qualifications**

    We're looking for someone who:

  • Has extensive experience creating high-quality, game-ready character clothing and equipment.
  • Is proficient with Marvelous Designer, Maya and/or Blender.
  • Has experience creating modular clothing systems for games.
  • Has strong knowledge of UV optimization, shared textures, trim sheets, and efficient material usage.
  • Understands Unreal Engine 5 asset pipelines and real-time rendering constraints.
  • Can take ownership of features and propose efficient production workflows.
  • You do NOT need to be perfect in every area. We value quality, problem-solving, and adaptability over a perfect checklist.

    Engagement:

    Contract-based (with potential for long-term collaboration).

    How to apply:

  • Portfolio showcasing relevant character clothing work.
  • Brief explanation of your experience with modular clothing workflows.
  • (Optional) Breakdown of your optimization workflow.
  • **How to Apply**

    Contact: business@playresponding.com / Discord: #DySands

    Want more jobs like this?

    Get weekly indie game dev jobs delivered to your inbox. No spam.

    Ready to Apply?

    Application deadline: November 22, 2026

    LOGIN TO APPLY