Freelance 3D Artist – Real-Time Web Assets
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// REQUIRED SKILLS
**Responsibilities**
I'm looking for a dependable 3D artist for ongoing small-to-medium tasks who can deliver high-quality work with quick turnaround times and minimal supervision.
Optimize CAD models for real-time web applications (high-poly and low-poly versions).
Create two optimized versions targeting approximately 50k and 2.5k polygons.
Perform UV unwrapping.
Create and assign materials in Substance Painter.
Export assets in GLB and USDZ formats.
Optimize textures and asset performance for web delivery.
Ensure high-quality results with quick turnaround times.
**Qualifications**
Proficiency in Blender, Maya, or 3ds Max.
Experience with Substance Painter.
Strong understanding of real-time asset optimization workflows.
Knowledge of GLB and USDZ export pipelines.
Ability to work independently, communicate clearly, and meet deadlines.
Reliable and responsive with a fast turnaround on small production tasks.
**How to Apply**
Send a DM with your portfolio and relevant examples of optimized real-time 3D assets.
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Application deadline: November 22, 2026