Freelance 3D Character Artist (Unreal Engine – Game Ready)
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Responsibilities
• Create stylized 3D characters (humanoids & creatures)
• High-poly to low-poly workflow
• Clean topology suitable for animation
• UV unwrapping & PBR texturing
• Rigging & skinning compatible with UE5 skeleton standards
• Prepare assets for Unreal Engine import (correct scale, naming, export settings)
• Optional: Basic idle/test animations
**Qualifications**
:art: Art Style
• Stylized / semi-realistic
• Dark fantasy setting
• Axolotl-inspired humanoid characters & corrupted Void creatures
• Strong silhouettes and expressive shapes
Mood boards and references will be provided.
Qualifications
:tools: Requirements
• Experience with Unreal Engine character pipeline
• Strong skills in Blender, Maya, or similar software
• Experience in rigging & skinning
• Understanding of game optimization (polycount, performance)
• Portfolio with relevant character work
**How to Apply**
Send dm WITH portfolio. Without portfolio will be ignored