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Freelance 3D Character Artist (Unreal Engine – Game Ready)

Unreal Source #freelance-jobs

randomremotePosted 1 month ago

// REQUIRED SKILLS

unreal3dblendermayaar
// JOB DESCRIPTION

**Responsibilities**

Responsibilities

• Create stylized 3D characters (humanoids & creatures)

• High-poly to low-poly workflow

• Clean topology suitable for animation

• UV unwrapping & PBR texturing

• Rigging & skinning compatible with UE5 skeleton standards

• Prepare assets for Unreal Engine import (correct scale, naming, export settings)

• Optional: Basic idle/test animations

**Qualifications**

:art: Art Style

• Stylized / semi-realistic

• Dark fantasy setting

• Axolotl-inspired humanoid characters & corrupted Void creatures

• Strong silhouettes and expressive shapes

Mood boards and references will be provided.

Qualifications

:tools: Requirements

• Experience with Unreal Engine character pipeline

• Strong skills in Blender, Maya, or similar software

• Experience in rigging & skinning

• Understanding of game optimization (polycount, performance)

• Portfolio with relevant character work

**How to Apply**

Send dm WITH portfolio. Without portfolio will be ignored

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