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GAMES INDUSTRY JOBS — (Remote Multiple Jobs)

Unreal Source #freelance-jobs

Remote - WorldwideremotePosted 1 month ago

// REQUIRED SKILLS

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// JOB DESCRIPTION

**Responsibilities**

FREELANCE DEVELOPERS & ARTISTS

We work with freelance developers, artists, and creative professionals from around the world.

Register your **discipline, skills, and portfolio** with us. When a project comes up that matches your experience and skillset, one of our producers will reach out to discuss the opportunity.

We operate **remote-first**, with work generally structured around **paid milestones and project requirements**.

WE’RE LOOKING FOR

  • **Animation Specialists**
  • **Programmers & Software Developers**
  • **3D Artists & Asset Creators**
  • **Motion Capture Specialists**
  • **VFX Artists**
  • **Level Designers**
  • **Cinematic Artists & Directors**
  • **Voice Actors**
  • **Photogrammetry & 3D Scanning Specialists**
  • **UI/UX Designers**
  • **Prototyping & Pre-Production Specialists**
  • **Game Designers**
  • **Publishers & Publishing Partners**
  • If you have a specialised skill that isn’t listed above, **we still want to hear from you**. Our projects require a wide range of talent, and opportunities c

    **Qualifications**

    WHO WE WANT

    We’re looking for people who want to work with a serious company in the games industry and are ready to be part of something different.

    We don’t follow the traditional approach when it comes to roles, titles, or what you’ll be doing. If you have the skills, drive, and willingness to contribute, there’s plenty of work to go around.

    Whether you’re an experienced developer, artist, designer, or someone with a unique skill set that can contribute to our projects, we’re interested in hearing from you.

    **If you’re passionate about games and want to build something real, there’s a place for you at SpecPixel.**

    **How to Apply**

    https://specpixel.com/careers

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    Ready to Apply?

    Application deadline: November 22, 2026

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