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Generalist & Backend Engineer

UNDISCLOSEDStudios

DigitalremotePosted 29 days ago

// REQUIRED SKILLS

unrealc++multiplayerar
// JOB DESCRIPTION

**Responsibilities**

We are an indie team looking for a Backend engineer for our multiplayer game, we have budget.

We are looking for someone who can do:

• Backend services, connect our game clients to online services, integrating third-party platforms and supporting live operations, using Accelbyte and other tools.

• Help with engine tooling/automation, profiling/performance optimizations, code optimization and cleanup & moving systems out of blueprint into c++/angelscript

**Responsibilities:**

• Integrate and maintain third-party backend platforms

• Develop and maintain backend services supporting gameplay systems

• Implement features: authentication, progression, matchmaking, inventories etc

• Write performant, maintainable C++ code

• Debug client-backend integration issues

• Support live operations and backend updates

**Qualifications**

**Required Skills:**

• Strong C++ experience

• Production experience with Unreal Engine

• Comfortable integrating third-party backend solutions

• Solid understanding of client-server architecture

• Debugging and problem-solving across networked systems

**Bonus Skills:**

• Direct experience with AccelByte

• FPS/TPS experience

• Familiarity with AngelScript

• Experience with General Movement Component

• Experience shipping or supporting live-service games

• Knowledge of multiplayer systems and online infrastructure

**How to Apply**

DM Me ASAP

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