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HIRING – Programmer on Rev-Share

Unreal Source #rev-share-jobs

RemoteremotePosted 17 hours ago

// REQUIRED SKILLS

unrealc++pcar
// JOB DESCRIPTION

**Responsibilities**

  • Implement core gameplay systems in Unreal Engine (Blueprints/C++)
  • Develop player interaction mechanics (doors, items, puzzles, triggers)
  • Work on AI behavior for enemies & NPCs
  • Create event-based horror sequences (jumpscares, environment changes, sanity effects)
  • Optimize performance and fix bugs across builds
  • Collaborate closely with designers and artists to integrate assets smoothly
  • Participate in regular team updates and contribute ideas to improve the game
  • **Qualifications**

  • Strong understanding of Unreal Engine (Blueprints / C++)
  • Previous experience in gameplay programming or system development
  • Familiarity with AI, animation blueprints, save system, and UI handling
  • Good understanding of horror / tension-based game flow is a plus
  • Ability to work independently and meet milestones
  • Passion for game development and interest in long-term Rev-Share collaboration
  • Portfolio or project samples (optional but preferred)
  • **How to Apply**

    DM ME

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