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Junior Dev (D-Extinction Game)

Unreal Source #salary-jobs

Remote (Please only apply if you are based in India)remotePosted 1 month ago

// REQUIRED SKILLS

unrealc++ar
// JOB DESCRIPTION

**Responsibilities**

Build gameplay in Blueprint: interactables, triggers, UI, level scripting

Write new systems in C++ as components on existing actors

Tune and debug the predator AI (State Tree, AI Controllers)

Fix bugs and crashes, from finding a reliable repro to shipping the fix

Help package and ship demo builds

You have

Solid Unreal Engine experience, strongest in Blueprint

Working C++, and you're willing to go deeper

Git experience

A shipped project, jam game or portfolio piece built in Unreal

Bonus

State Tree / Behavior Trees, MetaSounds, Animation Blueprints

You love horror.

Nice to have

Experience with Unreal AI: State Tree, Behavior Trees, AI Perception, EQS

Audio work in MetaSounds or with gameplay-driven audio

Animation Blueprints, montages or first-person camera work

Optimization Experience

Experience packaging and shipping a build, even a small one

**Qualifications**

1+ year of Unreal Engine experience (UE5 preferred), from personal, school, jam or professional projects

Strong Blueprint skills: you can build a gameplay feature from start to finish

Working knowledge of C++, including classes, pointers and references

Familiar with Git or another version control system

Can debug on your own: reproduce the issue, isolate the cause, fix it

A portfolio, jam game or project built in Unreal

**How to Apply**

Send DM (Please apply only if you are based in India. Any other application wont be looked at).

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Application deadline: November 25, 2026

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