LAST SALVATION IS LOOKING FOR VFX Artist
Unreal Source #salary-jobs
// REQUIRED SKILLS
**Responsibilities**
Our talent: We are a team of 11 people heading towards alpha for fund raising.
Project: Last Salvation is a AAA Hybrid multimode MMORPG built in Unreal Engine 5. Our alpha is currently around 50% complete. Feel free to take a look at our X for updates.
https://x.com/lastsalv
Length of project: Long term collaboration. Part time or full time both works.
Payment terms: We’re essentially onboarding you on a short-term basis, and your payment will be issued once our incoming funds arrive.
**Qualifications**
We are looking for a talented senior or mid-level VFX artist to join the Last Salvation team. The ideal candidate has 2–5 years of experience creating real-time VFX in Unreal Engine 5 (Niagara), with strong skills in particles, shaders, and material creation. You should be able to turn concept art into polished in-game effects, optimize FX for performance on PC and consoles, and collaborate closely with designers and animators to enhance gameplay and cinematic moments. A strong portfolio showcasing combat, magic, and environmental effects in UE5 is required.
While juniors are welcome if they have some experience and a strong willingness to learn.
**How to Apply**
Dm me with your portfolio and people who contact me wiithout portfolio will be ignored.