Lead/Senior UI Artist
Gamebreaking Studios
// REQUIRED SKILLS
**Responsibilities**
Meet with designers and other artists to discuss and plan out the look and requirements for the UI design.
Push complex UX wireframes through to mockups and final assets.
Fine tune feature implementations and push overall visual quality in-engine.
Establish a standard for speed and quality.
Help create mockups and art documentation throughout the project.
Contribute meaningfully to growing & improving the positive culture at Gamebreaking.
**Qualifications**
A passion for games! There is no need to be a hardcore gamer, but we like to work with folks who have an interest in the medium we work in.
7+ Years professional experience, including many years practicing your craft in the games industry
Strong technical artistic skills. The artist should be able to deliver on design mockups with accuracy and speed, while keeping the quality of the work high and to the standards of the industry.
Motion graphics and animation proficiency
Experience with the Unreal pipeline, specifically working with UMG and Materials
Strong Collaboration ability. Having experience working with others in a constructive way is key. That means being able to give and receive feedback with empathy and confidence.
Cross Discipline Communication. Has experience working with UI Designers and Engineers to deliver a cohesive art style and UI assets to a game project.
Leadership ability. The ability to coach and direct other artists while turning wireframes into assets and defining the artistic style.
**How to Apply**
https://careers.gamebreaking.com/p/45609af9acb7-canada-latin-america-lead-senior-ui-artist-contract-to-hire
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