Level / Environment Designer @ Cascade Protocol.info
Unreal Source #rev-share-jobs
// REQUIRED SKILLS
**Responsibilities**
We are an experienced team of four that have been hard at work to bring our sci-fi, co-op horror survival game to life. Players are in orbit around Saturn as an alien biomass begins to take over, consuming everything it infects. Players work together to find resources and NPCs, craft, research, repair ships and critical systems, and move from station to station fighting the infestation. This is a unique blend of survival, strategy, and roguelike, in an unforgiving, actively degrading setting.
**About the Role:** We are looking for someone who is able to bring the visual appeal of environments to life. Our graphic style is low-poly, but maintains a high level of immersion through lighting, fog, and highly immersive audio. We have a very large pool of assets ready to be used for environment and level design, so the main focus will be building out levels and environments, setting the foundation for what players feel and experience.
**Qualifications**
First and foremost, we are looking for a dedicated, passionate person who understands that indie game dev is a work of love. It's not about coming in and doing something for us, it's about becoming a core member of the team, and expressing your skills and creativity in what you contribute, joining in the shared vision of creating an amazing game.
Experience in engine is required, and experience on other projects is highly preferred. That said, we're also willing to teach the right person.
**How to Apply**
Send me a DM