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RAREprogramming

Looking for 3D Character Artist

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RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unreal3dar
// JOB DESCRIPTION

**Responsibilities**

Your main priority will be creating:

  • 5 game-ready characters (1 protagonist, 3 enemies, 1 boss)
  • 4-8 game-ready weapons
  • __Timeline:__ 5-6 months

    __Expected Minimum Commitment__: ~10 hours per week

    __Quality Target:__ game realistic AA (not hyper/photo-realistic)

    __Note__

    The collaboration will start in 2-3 weeks (around beginning of March)

    **Our talent:**

    Our team currently consists of 5 people, covering game design, gameplay programming, concept art, animation and writing

    **Project:**

    *Upgrade* is a linear single player 3rd-person action-adventure, set in an enclosed futuristic city where vampires are controlling the society; with fast-paced parkour, brutal combat, realistic visual style, bright and vibrant tone.

  • __Engine__: Unreal Engine 5.7
  • __Version Control__: Diversion
  • __Communication__: Discord, Google Meet
  • __Task Tracking__: Trello
  • __Documentation__: Google Suite, Miro
  • **Qualifications**

  • Proven experience creating real-time 3D characters and melee weapons
  • Ability to follow concept art while improving details where needed
  • Familiarity with Unreal Engine, basic rigging knowledge, and sci-fi style experience is a strong plus
  • 18+ only (no minors)
  • **Length of project:**

    We are currently in the prototyping phase, expected to last 6 more months. After that, we plan to pursue publisher or Kickstarter for funding. Once funded, we expect approximately two additional years of development until release.

    **How to Apply**

    Please DM me on Discord with the role you're applying to, a brief summary of your experience and a link to your portfolio. *Messages that don’t include this information will not receive a response.*

    Ready to Apply?

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