Looking for an Unreal Engine 5 Virtual Production Artist / Technical Lead for a cinematic action project
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Need someone who understands:
Unreal Engine 5 cinematic workflows
Sequencer
VCAM / Virtual Camera
Cine Camera Actor
Take Recorder
Movie Render Queue
Virtual production / previs workflows
This is NOT a gameplay project.
Initially, I’d like to create a small prototype/test setup before moving into full production. The idea is to build a simple Unreal cinematic environment, test virtual shooting workflows, test camera movement using available devices (mobile/camera), and create a short cinematic test sequence before scaling further.
Looking for someone who can also help guide the setup/process technically, not just create visuals.
When replying, please answer these questions:
Do you have experience with Movie Render Queue (MRQ)?
Have you worked with VCAM / Virtual Camera setup before?
Can you set up and light a cinematic environment by yourself?
Have you worked on any cinematic / virtual production Unreal projects before?
What would you recommend for a simple low-budget VCAM test setup?
Can you help establ
**Qualifications**
Qualifications / Skills Required:
Strong experience with Unreal Engine 5
Good understanding of cinematic workflows inside Unreal
Experience with:
Sequencer
VCAM / Virtual Camera
Cine Camera Actor
Take Recorder
Movie Render Queue (MRQ)
Ability to create and light cinematic environments
Understanding of cinematic camera movement and shot composition
Experience with previs or virtual production workflows is a big plus
Basic understanding of Niagara FX, smoke, lighting, or cinematic rendering is helpful
Must be comfortable working on film-style cinematic content (not gameplay-focused work)
**How to Apply**
Email to shankar.siddam@overseascareerguru.com
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