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Network/Replication Developer Needed for 5-player Monster Shooter

Unreal Source #rev-share-jobs

RemoteremotePosted 17 hours ago

// REQUIRED SKILLS

unrealmultiplayerar
// JOB DESCRIPTION

**Responsibilities**

Looking for a volunteer Unreal Engine developer experienced with Blueprint networking to help with a 5-player asymmetric PvP game (1 monster vs 4 survivors). Core replication exists, but we’re adding new features and tightening multiplayer behavior. I handle art with two others; we need someone who enjoys solving replication and gameplay flow. We can share screenshots, videos, and system breakdowns.

Responsibilities:

  • Review and improve existing replication
  • Implement networked abilities, interactions, and states
  • Keep movement, animations, and combat synced across - clients
  • Manage match flow (lobby, spawn, round transitions)
  • Track down desync issues and optimize replication
  • Work mainly in Blueprints
  • If this sounds interesting, message me and I’ll show you what we’ve got so far. We’d be excited to collaborate.

    **Qualifications**

  • Understanding of Network Replication in Unreal Engine
  • Multiplayer Blueprinting Best Practices
  • **How to Apply**

    DM on Discord: ._.icarus

    Ready to Apply?

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