Physics simulations
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Hello,
I’m currently developing a game in Unreal Engine 5 and I’m looking for an experienced developer to help me create a realistic chain system similar to the mechanics seen in “Chained Together”.
**Qualifications**
A fully functional chain/rope system connecting players (Up to 4 players)
Realistic physics behavior (movement, tension, swinging, constraints)
Smooth and stable performance (no glitches, stretching issues, or jittering)
Support for multiplayer synchronization (important if you have experience)
Technical requirements:
Strong experience with Unreal Engine 5
Good understanding of Physics Constraints, Chaos Physics, or rope simulations
Experience building similar mechanics (chains, ropes, grappling systems, etc.)
Ability to optimize performance and keep the system stable
Nice to have:
Previous work or portfolio showing similar systems
Experience in multiplayer physics replication
Please share:
Your portfolio or previous work
Your experience with similar systems
Estimated time & cost
**How to Apply**
DM ME
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