**Responsibilities**
**Programmer (UE5 – Blueprints and/or C++)**
Strong Unreal Engine 5 experienceGameplay systems, interaction logic, AI and lighting systemsPerformance optimization and bug fixingComfortable working within an existing project and codebaseCollaborate closely with design and audioHorror game experience is a plus, but not required**Audio Engineer / Sound Designer**
Design and implement horror-focused soundscapesAmbient loops, stingers, Foley, and tension audioImplement audio in Unreal Engine (Sound Cues / MetaSounds)Spatial and reactive audio for immersionHelp define the game’s audio identity**Qualifications**
Proven Unreal Engine 5 experienceAbility to work independently in a remote teamClear communication and collaboration skillsPortfolio, GitHub, or demo reel preferredComfortable with revenue share projectsPassion for psychological horror games**How to Apply**
email: jobs@xenotiafilms.com or DM on discord