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Programmer & Audio Engineer – Xenotia Films

Unreal Source #rev-share-jobs

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealc++arremote
// JOB DESCRIPTION

**Responsibilities**

**Programmer (UE5 – Blueprints and/or C++)**

  • Strong Unreal Engine 5 experience
  • Gameplay systems, interaction logic, AI and lighting systems
  • Performance optimization and bug fixing
  • Comfortable working within an existing project and codebase
  • Collaborate closely with design and audio
  • Horror game experience is a plus, but not required
  • **Audio Engineer / Sound Designer**

  • Design and implement horror-focused soundscapes
  • Ambient loops, stingers, Foley, and tension audio
  • Implement audio in Unreal Engine (Sound Cues / MetaSounds)
  • Spatial and reactive audio for immersion
  • Help define the game’s audio identity
  • **Qualifications**

  • Proven Unreal Engine 5 experience
  • Ability to work independently in a remote team
  • Clear communication and collaboration skills
  • Portfolio, GitHub, or demo reel preferred
  • Comfortable with revenue share projects
  • Passion for psychological horror games
  • **How to Apply**

    email: jobs@xenotiafilms.com or DM on discord

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