**Responsibilities**
Engineer robust solutions to resolve Technical Requirement Checklist (TRC) and Technical Certification Requirement (TCR) compliance issues for PlayStation and Xbox platforms.Architect and integrate comprehensive localization frameworks, handling string tables, dynamic font rendering, and multi-language UI scaling.Profile and optimize runtime performance, memory allocation, and CPU/GPU bottlenecks within Unreal Engine.Develop and maintain internal tools and scripts to streamline asset integration and improve team workflows.Assist in merging code, resolving conflicts, and managing branch stability within a version control environment.**Qualifications**
Requirements
Demonstrable experience working with C++ and Blueprint visual scripting in Unreal Engine.Strong foundational knowledge of version control systems (e.g., Git, SVN).Excellent problem-solving skills and the ability to debug complex systems efficiently.Nice-to-Haves
Familiarity operating within Agile methodologies (Scrum/Kanban) and sprint-based development paradigms.Experience using Perforce (P4V) and advanced branch management strategies.Prior exposure to console SDKs, cross-platform porting, or rendering APIs.A passion for narrative-driven games and educational titles.**How to Apply**
https://dogwaterstud.io/jobs