RetroX Interactive
Unreal Source #hire-a-studio
// REQUIRED SKILLS
www.retroxinteractive.com
**Services**
Specialist game dev studio for hire, focused on
multiplayer & networking architecture, Unreal & Unity
engineering, and immersive AR/VR/XR development.
Multiplayer & Backend: Photon Fusion, Photon Quantum
(ECS/Rollback), Unity Netcode, Mirror, EOS, PlayFab,
Nakama, GameLift — client-server architecture,
authoritative server logic, lag compensation, interest
management, matchmaking, sessions, leaderboards,
economy & real-time state sync at scale.
Unreal Engine: C++, Blueprints, Gameplay Ability System
(GAS), replication, animation systems, profiling &
optimization, CI/CD pipelines (Jenkins, TeamCity,
Perforce), Data Oriented Design (MASS/ECS).
Unity Engineering: C#, HDRP/URP, custom shaders,
XR Toolkit, mobile optimization.
AR/VR/XR: Meta Quest, Oculus, OpenXR, ARKit, ARCore,
Vuforia — full lifecycle from concept to deployable
application.
Engagement models: co-development (embed into your
team) or full-cycle delivery with documentation-first
approach. NDA-friendly.
**Contact**
admin@retroxinteractive.com
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