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RetroX Interactive

Unreal Source #hire-a-studio

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unityunrealc#c++shadermultiplayermobilevrar
// JOB DESCRIPTION

www.retroxinteractive.com

**Services**

Specialist game dev studio for hire, focused on

multiplayer & networking architecture, Unreal & Unity

engineering, and immersive AR/VR/XR development.

Multiplayer & Backend: Photon Fusion, Photon Quantum

(ECS/Rollback), Unity Netcode, Mirror, EOS, PlayFab,

Nakama, GameLift — client-server architecture,

authoritative server logic, lag compensation, interest

management, matchmaking, sessions, leaderboards,

economy & real-time state sync at scale.

Unreal Engine: C++, Blueprints, Gameplay Ability System

(GAS), replication, animation systems, profiling &

optimization, CI/CD pipelines (Jenkins, TeamCity,

Perforce), Data Oriented Design (MASS/ECS).

Unity Engineering: C#, HDRP/URP, custom shaders,

XR Toolkit, mobile optimization.

AR/VR/XR: Meta Quest, Oculus, OpenXR, ARKit, ARCore,

Vuforia — full lifecycle from concept to deployable

application.

Engagement models: co-development (embed into your

team) or full-cycle delivery with documentation-first

approach. NDA-friendly.

**Contact**

admin@retroxinteractive.com

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