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Ronin interactive

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RemoteremotePosted 1 month ago

// REQUIRED SKILLS

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// JOB DESCRIPTION

**Responsibilities**

Create game-ready 3D character/creature models for a UE5 psychological horror demo. Work from provided concepts and direction. Models should fit a grounded, Japanese-inspired spiritual horror style. Responsibilities may include modeling, sculpting, UVs, textures/materials, basic optimization, and UE5-ready export if possible. Keep the style realistic, eerie, atmospheric, and not cartoonish. Communicate progress, share work-in-progress images, and make reasonable revisions based on feedback.

**Qualifications**

Experience creating 3D characters or creatures for games. Must have a portfolio showing character, creature, horror, fantasy, or realistic game asset work. Knowledge of Blender, Maya, ZBrush, Substance Painter, or similar tools preferred. Must understand game-ready assets, clean topology, UVs, and texturing. Rigging and UE5 experience are a plus but not required. Must be able to follow art direction and communicate clearly.

**How to Apply**

Please apply by sending your portfolio, price per model, estimated timeline, and what is included in your work. Current budget is around $150–$200 per model depending on complexity and deliverables. Also mention whether you can handle modeling, texturing, rigging, and UE5 export.

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