Self-Employed
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Gameplay Blockout & Prototyping: Structured graybox layouts built tightly around your game’s unique mechanics, sightlines, player routing, and tactical flow.
Environment Art & Set Dressing: Elevating design layouts into stunning, atmospheric 3D spaces with high-fidelity asset composition and depth.
Advanced Lighting Passes: Creating precise mood, visual hierarchy, and player guidance using clean, stable lighting setups.
Performance Optimization: Implementing strict culling, geometric optimization, and efficient asset management to secure native high framerates for PC.
**Qualifications**
Lead Level Designer of Project Confrontation
Environment Artist for Project Bear Valley
https://samuelvaughan25.artstation.com/
**How to Apply**
Send DM with (Looking for Level Design work)
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Application deadline: November 22, 2026