Senior Technical Animator – Echelon Interactive
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Design and implement a scalable first-person animation architecture.
Develop tactical weapon handling, including ADS, canted aim, shoulder swapping, high/low ready, sprint transitions, recoil, weapon sway, and weapon collision.
Support modular firearms with different optics, foregrips, attachments, grip poses.
Implement first person takedowns (synced with NPCs) and other first person actions like rappelling, grenades, mantle/vault, ladders, lockpicking, etc.
**Qualifications**
5+ years of professional game-animation or technical-animation experience.
3+ years working with Unreal Engine, including UE5 production experience.
Advanced proficiency with Animation Blueprints, state machines, Blend Spaces, montages, additive animation, layered blends, IK, Control Rig, and related systems.
**How to Apply**
Email gkennedy@echeloninteractive.com
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Application deadline: November 22, 2026