Senior Unreal Engine 5.8 Level / Environment Designer
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
We are looking for an experienced Unreal Engine 5.8 Environment / Level Designer to DESIGN and BUILD a complete production-ready environment for our Steam game ESCAPE CELL 13. This is NOT a greybox or blockout project. The work includes creating a realistic high-security prison island (6–10 km²) with a prison compound (1–1.5 km²), complete landscape, architecture, interiors, materials, textures, lighting, props, foliage, roads, optimization and gameplay-ready implementation. The prison must include multiple floors (B2, B1, Ground, 1st, 2nd, 3rd and Rooftop), realistic interior spaces, administration, prison yards, workshops, medical facilities, guard towers and a complete underground network with service tunnels, sewer system, ventilation, hidden passages and multiple escape routes. Reference images will be provided to shortlisted applicants.
**Qualifications**
Applicants must have a strong Unreal Engine 5 portfolio with experience creating large-scale realistic environments. Experience with architectural planning, modular workflows and multiplayer level design is preferred. Previous prison, military or AAA-quality environments are a strong advantage. Please include your portfolio, previous client reviews/testimonials and Fiverr or ArtStation profile.
**How to Apply**
Please send your Unreal Engine portfolio, ArtStation/Website, Fiverr profile (preferred), previous client reviews/testimonials, estimated timeline and quotation. Budget: USD $1,000–1,800. The quotation must include all required assets. Payment terms: 5% upfront, remaining balance split into 5 milestones paid after each approved stage. One month of post-delivery support is required. Full project ownership and source files will transfer after final payment. Please apply via DM.
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Application deadline: November 22, 2026