Senior Unreal Engine Engineer/ Multiplayer Architecture & Technical Consultation
Unreal Source #salary-jobs
// REQUIRED SKILLS
**Responsibilities**
Review our existing Unreal Engine 5 project architecture, including Lyra, GAS, and custom gameplay systems.
Evaluate whether our current framework should be retained, optimized, partially replaced, or migrated to a custom architecture.
Assess multiplayer networking, replication, dedicated-server architecture, and scalability.
Recommend best practices for character abilities, combat systems, and modular gameplay architecture.
Identify technical risks, unnecessary complexity, and opportunities to improve maintainability and development efficiency.
Provide a clear technical assessment and practical recommendations for the project's next development phase.
**Qualifications**
Strong professional experience with Unreal Engine 5 and C++.
Solid understanding of RPGs, multiplayer networking, replication, and dedicated servers.
Practical experience with the Gameplay Ability System (GAS).
Familiarity with Lyra Starter Game and its modular architecture.
Experience designing or optimizing multiplayer gameplay frameworks.
Ability to evaluate existing projects and explain technical trade-offs clearly.
**How to Apply**
DM me with your LinkedIn, Twitter/X, CV, Git or ArtStation portfolio. Applications without a portfolio will not be considered.
Want more jobs like this?
Get weekly indie game dev jobs delivered to your inbox. No spam.
Ready to Apply?
Application deadline: December 26, 2026