Software Engineer (C#/.NET)
Rockstar Games
// REQUIRED SKILLS
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a passionate Software Engineer who considers software development to be a craft, and possess a passion for solving complex problems at scale.
This is a full-time, in-office position based out of Rockstar’s NYC headquarters in Downtown Manhattan.
WHAT WE DO
- The Rockstar Games Online Services team creates connected experiences that are found across our game franchises.
- We create online services for our games, including matchmaking, cloud saves, leaderboards, player inventory, player stats, bounties and more.
- We improve existing features as well as architect new solutions to support the development of the Online Services features.
RESPONSIBILITIES
- Develop high volume, highly scalable server-side features using Windows Server, SQL server, IIS, .NET, and C#.
- Develop web services supporting game console clients, browser clients, and external server clients.
- Develop highly reliable distributed server systems.
- Web performance optimization.
- Collaboration with other Rockstar technology teams across our worldwide studios.
REQUIREMENTS
- 4+ years of experience developing scalable distributed systems.
- Expert in C# and/or C++.
- Strong CS fundamentals, including excellent understanding of OO design patterns and concepts.
- Experience with API design and development.
- Knowledge of web service scalability, performance, and security practices.
- Database development experience (MSSQL).
- Experience with source control, preferably Perforce.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
- Experience building online gaming systems, commerce systems, social networking systems, search systems.
- One or more titles shipped on console or PC; preferably on the Xbox and/or PlayStation consoles.
- Familiarity with networking systems and their components including DNS, NAT, firewalls, security methods, peer-to-peer and client server models.
- Experience with online game service APIs, particularly Xbox Live, Sony NP, and Games for Windows Live.
- Knowledge of Agile software development processes.
ADDI…
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Application deadline: August 4, 2026