Staff Engineer_Monopoly GO!
Scopely
// REQUIRED SKILLS
Scopely is looking for a Staff Engineer to join our Monopoly GO! team and work from Sevilla on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
You will have the opportunity to lead & work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world. You will be responsible for:
- Lead a team of Engineers, setting clear expectations and providing continuous feedback, coaching, and mentoring to ensure success and growth
- Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
- Driving the implementation of online game mechanics and system processes using Unity and C#
- Ensuring technical performance is “Best-in-Class” throughout development
- Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
- Reviewing Technical Design Documents and provide feedback and guidance to other engineers
- Collaborating and communicating with cross-functional departments including: game design, qa, etc.
- Participating in a strong engineering team and culture
- Live game support & troubleshooting
- Contributing to technical plans and discussing the workflows and requirements with stakeholders
- Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
What We’re Looking For
- 6+ years as part of a professional game development team or other relevant area
- BA or Computing Degree
- Experience managing people, driving 1:1s and performance reviews, doing follow ups and providing regular feedback to direct reports
- Experience driving and leading the technical execution of complex and interdisciplinary developments
- Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms
- Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine)
- Hands-on experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems
- Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
- Strong understanding of game framework architecture at scale, maintainability over time, robust API design, etc.
- Strong knowledge of application design best patterns and practices; understanding of maintainability concerns when designing and implementing applications, both for server and client
- Solid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.
- Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
- Experience and understanding around client-side testing, like unit, functional or integration testing
- Explore AI-assisted tools (LLMs, copilots, automation frameworks) to improve productivity, enhance analysis depth, and accelerate iteration cycles
- Enjoy solving complex technical problems, especially in large systems
- Willingness to learn and work with new technologies
- You’re a great tech communicator who knows how to share knowledge with non-technical people
- You have a desire to seek out and take on user feedback to drive world-class application development
Bonus Points
- Experience building your own games as personal projects or game jams
- Experience with asset pipelines: asset bundles, dependency management, etc
- Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
- Experience with AWS, Docker, Kibana, Ansible
- Experience with automated testing
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2…
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Application deadline: August 4, 2026