HOMEJOBSTECHINCAL DESIGNER / GAMEPLAY BLUEPRINT PROGRAMMER
BACK TO ALL JOBS
RAREprogramming

Techincal Designer / Gameplay Blueprint Programmer

Unreal Source #freelance-jobs

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealc++arremotefull-time
// JOB DESCRIPTION

**Responsibilities**

Inspiratio Studio is looking for a gameplay programmer / technical designer to help us with the development of MONOCHROME BEAUTY, an interactive drama on social beauty ideals and body dysmorphia.

As long as you are able to demonstrate your skills to us, no shipped title or formal previous experience is required (entry-level applicants are explicitly welcome!). Since the game is at an advanced development stage, there is definitely some, but limited scope for creative liberty. All tasks can be completed without C++ knowledge.

*Role summary* :

  • paid position (see listing for compensation details)
  • remote freelance
  • 3-8 months
  • *Responsibilities*:

  • Implement largely pre-designed mechanics and content (e.g., voice over files, animations) in line with detailed instructions.
  • Improve existing game content based on provided guidelines
  • Playtest the game
  • Profile performance and optimize bottlenecks
  • **Qualifications**

  • Have a solid understanding of Unreal Engine 5, and in particular its visual scripting language (Blueprints). You should be able to read, understand, and expand upon existing blueprint code by other programmers
  • Have between 3–8 months part-/full-time availability
  • Be able to communicate well in English, both verbally and in writing
  • **How to Apply**

    To apply please follow the instructions in the full job listing pdf here https://mega.nz/folder/wW1zBRgL#YvIqaiVyuQ-7f8RjfTc_qQ the deadline for submissions is the 26th of september

    Want more jobs like this?

    Get weekly indie game dev jobs delivered to your inbox. No spam.

    Ready to Apply?

    Application deadline: November 22, 2026

    LOGIN TO APPLY