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Technical Artist for Animated Student Kaiju Film

Unreal Source #freelance-jobs

RemoteremotePosted 22 days ago

// REQUIRED SKILLS

unrealar
// JOB DESCRIPTION

**Responsibilities**

Hi there! My name is George, I am looking for a Technical Artist to help debug/optimize approximately our final 20 shots to help finish an animated film about a young mech pilot's first day as a kaiju rampages a city. Made in Unreal 5.5. Most of the bugs/technical hurdles revolve around:

- LOD drops

  • spotlight instability
  • shadow & lighting artifacts
  • metahuman hair instability
  • possible draw distance issue with Niagara particle system
  • I have been utilizing Deferred Rendering to minimize compositing with all videos being exported as EXRs.

    **Qualifications**

  • Experience as a tech artist/engineer
  • familiarity with UE 5
  • **How to Apply**

    DM me or email gtr1294@yahoo.com

    Ready to Apply?

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