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Technical Director

Magnix Games

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealc++pcar
// JOB DESCRIPTION

**Responsibilities**

Magnix Games is looking for a Technical Director to own the engineering foundation of our soulslike action RPG, targeting PC (Steam) and Steam Deck.

  • Write core game logic and gameplay systems in Unreal Engine (C++ and Blueprints)
  • Diagnose and resolve engine-level bugs, performance bottlenecks, memory challenges and platform-specific issues (Steamworks, Steam Deck, controller support)
  • Partner directly with design, art, and audio to solve problems pragmatically, given team size and budget constraints
  • **Qualifications**

    5+ years of experience as a lead engineer, or 2+ years specifically as a Technical Director, on relevant games (action, souls-like, or similarly combat-heavy genres preferred)

    At least 1 shipped title as a technical lead or TD, preferably 2

    Deep, hands-on expertise with Unreal Engine, including both C++ and Blueprints (Good understand of GAS)

    Strong backend/systems engineering background: networking, data persistence, or service integration

    Demonstrated ability to work self-sufficiently and wear multiple hats in a scrappy indie studio: pipeline development, gameplay programming, animation tooling, audio implementation, whatever's needed.

    **How to Apply**

    Send an email to max@magnixgames.com or shoot dm to @MAXWELL

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    Application deadline: November 22, 2026

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