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RAREprogramming

Technical Sound Designer / Audio Implementer

Unreal Source #freelance-jobs

RemoteremotePosted 22 days ago

// REQUIRED SKILLS

unrealmultiplayerarfmod
// JOB DESCRIPTION

**Responsibilities**

• Create new SFX for weapons, enemies, abilities, UI, and environments

• Improve, replace, and balance existing game audio

• Work directly inside our existing FMOD project and Unreal Engine integration

• Implement audio events, parameters, and help improve overall game audio quality

• Source, modify, and integrate audio assets when appropriate

• Work closely with the team to iterate quickly and improve player feedback

**Qualifications**

• Experience with Unreal Engine

• Experience with FMOD implementation and workflows

• Ability to work inside existing projects and pipelines

• Strong understanding of action game audio, combat feedback, and mixing

• Comfortable creating new sounds and improving existing audio

• Understanding of multiplayer audio implementation and replication workflows

• Experience debugging networked audio issues is a strong plus

**How to Apply**

Please send: • Portfolio / demo reel • Previous projects or shipped titles • Hourly rate or pricing structure • Whether you have experience working inside existing FMOD projects • Discord username or preferred contact method Please contact: Email: kali@metazooie.com We will likely begin with a paid test task before moving into larger work.

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