UE 5.7 - Applying and Editing Animation on Metahumans (Mixamo)
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
I am looking for a few session on the basics of applying & fixing animations on metahumans.
We have some characters created and applied mixamo animation but there are the following issues;
-Awkward looking animation stiff neck / shoulders
-Bent Posture
-Lack of accessories such as books in the metahuman hands.
-Clipping issues on clothing
A Bonus will be the ability to show us how to optimise these further, defining LODs and general advice about running these live in game.
The format will be video conference and am happy to setup a teamviewer / anydesk if needed. The main point of this is to teach myself / another team member to advance our in-house skills.
Requirements
-Fluency in English
-Webcam & Mic for video conference / training session
**Qualifications**
Industry experience will be preferred
**How to Apply**
DM on Discord
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