UE5 Combat Designer – Nocturne Productions / Project Versus (Dark Fantasy Hack'n'Slash – Nier/DMC Vibes)
Unreal Source #rev-share-jobs
// REQUIRED SKILLS
**Responsibilities**
Build & polish stylish melee combat in UE5: fast-paced combos, perfect dodge/parry (I-Frames + rewards), lock-on, enemy feedback, satisfying weight & flow.
Start: Paid test/demo
Long-term: Join core team for full production if publisher deal lands.
Remote collab with work-life-balance.
Reviving golden era hack'n'slash (DMC, God of War, Nier vibe).
**Qualifications**
Hey everyone,
I'm Nic Hunter from Nocturne Productions.
Working on passionate AA-title Project Versus – dark fantasy action inspired by NieR's stylish combat & original FF Versus XIII vision.
After 3 months on characters, lore, enemies & world, now building vertical slice/demo for publishers.
Seeking passionate combat designer who truly gets NieR combo-heavy formula + Japanese/Korean hack'n'slash.
Goal: Revive golden era hack'n'slash (PS2/GameCube: Devil May Cry, God of War, Onimusha, Ninja Gaiden).
Not one-time gig – want long-term collaboration. If we land the deal, join core team.
This sounds "dream big" on purpose. I'm climbing a high mountain & want the right people with me.
If working in games is your dream, I'll do everything in my power to help make it happen.
Opportunities don't knock – we kick the door down ourselves, guns blazing.
Everyone starts somewhere.
**How to Apply**
Required: UE5 strong (Blueprint/C++ must), deep stylish action understanding, send 10–20s clips of simple combo chains (we polish together).Send 10–20s clips + portfolio to: menounen01@hotmail.com Selected get paid for demo (200–400 USD test gig). Flexible long-term + Rev-Share potential. Questions? Email or my discord– fast reply! Best, Nic Hunter