HOMEJOBSUE5 DEVELOPER - WIRESTOCK (3-4 MONTHS)
BACK TO ALL JOBS
RAREprogramming

UE5 Developer - Wirestock (3-4 months)

Unreal Source #freelance-jobs

Bay Area/RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealpython3d2dpcarcontract
// JOB DESCRIPTION

**Responsibilities**

We are building a data capture pipeline in Unreal Engine and need a UE5 Developer to build the data capture and export tools in UE5 as well as set up some data processing outside of the engine. 3-4 month contract with a day/weekly rate.

What You'll Do:

-Implement and optimize render passes in UE5 (RGB, depth, optical flow, normals, amodal masks, and custom AOVs) from a spec

-Build Python tooling to drive rendering, extract per-frame/per-object metadata, and export it into structured formats (parquet/JSONL), not just automate the editor

-Handle coordinate system and convention correctness (handedness, units, rotation representation, depth/flow semantics)

-Build validation tooling (consistency checks, reprojection checks, overlay visualizations) to confirm exported data is correct

-Work independently against a detailed spec, flagging technical risk or scope tradeoffs as they come up

**Qualifications**

Unreal Engine 5:

-Render optimization (performance tuning for multi-pass renders)

-Python scripting within UE5 (Editor scripting, automation, pipeline integration)

-Chaos Physics

-Custom AOVs

Beyond the engine:

-Python for data work. Comfortable with numpy/pandas-style structured data handling, not just script automation

-Experience working with EXR or similar multi-channel image formats as data (not just for compositing/viewing)

-Solid grasp of 3D coordinate transforms: quaternions, matrices, handedness/axis conventions, and converting between them

-Comfort designing a data schema and export pipeline at scale (structured tabular formats, consistent file/frame organization)

-Git

Strong Pluses:

-Prior experience producing data for ML/computer vision training (synthetic data, sim-to-real, robotics, photogrammetry, or similar)

-Experience with data export pipelines that were later consumed/analyzed outside the engine (e.g., in Python/Jupyter, a CV pipeline, or a data science workflow)

-PCG

**How to Apply**

Apply to LinkedIn Job Post https://www.linkedin.com/jobs/view/4452725119/?refId=lX0p6fn6SEGyKMk42dezcw%3D%3D&trackingId=lX0p6fn6SEGyKMk42dezcw%3D%3D

Want more jobs like this?

Get weekly indie game dev jobs delivered to your inbox. No spam.

Ready to Apply?

Application deadline: November 22, 2026

LOGIN TO APPLY