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UE5 | PROGRAMMER | Freedom is Piracy

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RemoteremotePosted 17 hours ago

// REQUIRED SKILLS

unrealc++ar
// JOB DESCRIPTION

**Responsibilities**

Hey 👋

I’m leading an indie UE5 project called Freedom is Piracy.

Single-player pirate game (naval combat, crew management, evolving city).

We’re already in production, with a clear scope and a demo planned for next spring.

I’m looking for one autonomous UE5 programmer to join the project.

Project context:

  • Single-player only
  • Gameplay mostly in Blueprint
  • C++ used for core systems
  • Small, organized team
  • Revenue-share only
  • **Qualifications**

    What I’m looking for:

  • Someone comfortable working inside an existing direction
  • Able to pick up a system, own it, and push it to a shippable state
  • Pragmatic mindset (simple > over-engineered)
  • Not a good fit if

  • You want full creative control
  • You hate Blueprint or refuse hybrid BP/C++
  • Steam page / devlogs available

    Thanks 🙏

    **How to Apply**

    If this sounds interesting, DM me and tell me a bit about what you like working on in Unreal.

    Ready to Apply?

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