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Unreal Engine Cinematic & Promotional Artist

Unreal Source #salary-jobs

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealvfxar
// JOB DESCRIPTION

**Responsibilities**

We are looking for a UE5 Cinematic & Promotional Artist who specializes in Unreal Engine lighting, scene creation, character reveals, and promotional content using our existing game assets.

The role will involve creating high-quality promotional visuals and cinematic scenes designed to attract and engage early users. This includes combat renders featuring two or three characters, character showcases, environmental shots, cinematic sequences, and other promotional content created directly inside Unreal Engine 5.8.

You will work with our existing game environments, characters, animations, and other assets through Plastic SCM, ensuring that all promotional content remains visually consistent.

**Qualifications**

Key Areas of Expertise:

Unreal Engine 5.8 lighting and scene composition

Cinematic environment setup and presentation

Character reveals and showcases scenes.

Combat sequences featuring two or more characters

High-quality promotional renders and short cinematic clips

Camera composition, lighting, VFX, and overall visual polish setup

Working directly with existing game assets in Unreal Engine

Setting up and adjusting character textures and materials when required

Adding and configuring physics for characters and relevant assets

Preparing scenes and assets for high-quality promotional renders

Experience with plastic SCM is preferred but not necessary

**How to Apply**

DM me with your LinkedIn, Twitter/X, CV, or ArtStation portfolio. Applications without a portfolio will not be considered.

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Ready to Apply?

Application deadline: November 30, 2026

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