Unreal Engine Technical Artist / Level Designer – Open World Optimization (NeoxEntertainment)
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
We are looking for an experienced Unreal Engine Technical Artist to help optimize large open world environments in Unreal Engine 5.
Your main focus will be improving performance and stability of environments that use Ultra Dynamic Sky etc
Tasks include:
• Optimizing Ultra Dynamic Sky blueprint logic and performance
• Reducing unnecessary blueprint ticks and improving update logic
• Improving performance for large open world maps
• Profiling and debugging performance issues (CPU / GPU)
• Working with Nanite, Lumen and World Partition setups
• Optimizing lighting, sky systems and environmental effects
**Qualifications**
Qualifications
• Strong experience with Unreal Engine 5
• Technical Artist or advanced Level Design background
• Good Blueprint scripting skills
• Experience optimizing blueprint tick usage and heavy systems
• Powerful Pc and fast internet connection
**How to Apply**
Mail to Fabian@neoxentertainment.com with your portfolio and recent projects you have worked on looking forward hearing from you :)