Unreal Engine Technical Environment Artist (Freelance)
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
Build a real-time 3D environment in Unreal Engine for live streaming (not a game, not static renders).
Set up multiple cameras, runtime animations, and dynamic UI/text. Expose clean external control hooks (OSC/WebSocket/TCP/UDP/MIDI) so an external script can switch cameras, trigger animations, set values, and control outcomes at runtime.
Deliver a standalone EXE and full Unreal project source.
**Qualifications**
Strong Unreal Engine experience (UE4/UE5).
Comfortable with Blueprint logic and real-time systems.
Experience exposing runtime control (OSC, sockets, MIDI, etc).
Understands cameras, sequencing, and state-driven scenes.
Able to deliver full Unreal project source (no locked files).
**How to Apply**
DM “backt” on Discord. Send Unreal portfolio (real-time projects only). Briefly explain how you would expose camera/animation control from Unreal to an external script. Any prior experience with OSC, WebSocket, or live/broadcast tools is a plus.