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Unreal Engine Technical Environment Artist (Freelance)

Unreal Source #freelance-jobs

RemoteremotePosted 17 hours ago

// REQUIRED SKILLS

unreal3dar
// JOB DESCRIPTION

**Responsibilities**

Build a real-time 3D environment in Unreal Engine for live streaming (not a game, not static renders).

Set up multiple cameras, runtime animations, and dynamic UI/text. Expose clean external control hooks (OSC/WebSocket/TCP/UDP/MIDI) so an external script can switch cameras, trigger animations, set values, and control outcomes at runtime.

Deliver a standalone EXE and full Unreal project source.

**Qualifications**

Strong Unreal Engine experience (UE4/UE5).

Comfortable with Blueprint logic and real-time systems.

Experience exposing runtime control (OSC, sockets, MIDI, etc).

Understands cameras, sequencing, and state-driven scenes.

Able to deliver full Unreal project source (no locked files).

**How to Apply**

DM “backt” on Discord. Send Unreal portfolio (real-time projects only). Briefly explain how you would expose camera/animation control from Unreal to an external script. Any prior experience with OSC, WebSocket, or live/broadcast tools is a plus.

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