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Unreal Generalist

Unreal Source #freelance-jobs

Remote - Based AnywhereremotePosted 1 month ago

// REQUIRED SKILLS

unrealshader
// JOB DESCRIPTION

**Responsibilities**

Looking for experienced UE5 Generalists for a major stage project. (Game cinematic purposes)

Looking for talent who can light existing environments, build dynamic camera setups, and create high-end cinematic results.

**Qualifications**

CG Generalists

  • Strong experience with Unreal Engine 5, specifically for cinematic production work
  • Proficiency with Movie Render Queue (MRQ) for high-quality output
  • Demonstrated experience in cinematic lighting (mood, contrast, storytelling—not just gameplay lighting)
  • Ability to work with environments, shaders and elevate them to a cinematic level
  • Experience creating and animating cameras using Sequencer
  • Experience with post-processing (color grading, depth of field, motion blur, etc.)
  • Portfolio showcasing high-end cinematic work
  • Payment and Budget: $$$

    **How to Apply**

    DM me directly with Portfolio (applications without port will not be considered)

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