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Unreal VDB Artist

Unreal Source #freelance-jobs

REMOTEremotePosted 1 month ago

// REQUIRED SKILLS

unrealvfxar
// JOB DESCRIPTION

**Responsibilities**

  • Create and optimize high-quality fire, smoke, explosions, and combustion VDB simulations in EmberGen.
  • Match the visual style and look of EmberGen fire as closely as possible when rendered inside Unreal Engine.
  • Export animated VDBs with appropriate density, temperature, flame/fuel, and velocity channels.
  • Import and integrate VDBs into Unreal Engine using Heterogeneous Volumes / Sparse Volume Textures.
  • Build and tune Unreal volumetric materials, including emission, temperature-to-color mapping, density, scattering, and contrast, to reproduce the EmberGen look.
  • Troubleshoot differences between EmberGen and Unreal in terms of fire brightness, color, flame shape, smoke, shadows, and volumetric appearance.
  • Optimize VDB resolution, memory usage, playback, and rendering performance for Unreal.
  • Work closely with the art/technical team to iterate on references and achieve a precise visual match.
  • Provide clean, production-ready VDB assets and Unreal material/setup files.
  • **Qualifications**

  • Strong professional experience with EmberGen and VDB-based fire/volume FX.
  • Demonstrated experience bringing EmberGen VDBs into Unreal Engine 5 and achieving high-quality results.
  • Strong understanding of volumetric rendering and VDB shading, especially flame, temperature, density, emission, and scattering.
  • Experience with Unreal Engine Heterogeneous Volumes / Sparse Volume Textures and volumetric materials.
  • Strong artistic eye for fire behavior, color, lighting, flame detail, smoke, and energy.
  • Ability to match a provided visual reference very closely, rather than simply creating a technically correct simulation.
  • Experience optimizing volumetric assets for real-time or near-real-time Unreal workflows.
  • Familiarity with Niagara, Unreal Materials, and real-time VFX pipelines is a strong plus.
  • Portfolio/reel demonstrating EmberGen → Unreal fire/explosion/VDB work is required.
  • **How to Apply**

    DIscord DM or Mail to lasya@amazestudios.in

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    Application deadline: November 22, 2026

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